Test Features
Test Features are our way to try potentially large gameplay and balance changes with the entire Brawlhalla community. There are two ways to access test features:
1. Enable test features in custom lobbies or Couch Party by going into the game settings and turning ‘Test Features’ on.
2. When it’s available, queue into the Dynamic Experimental Queue where test features are on by default.
After you’ve tried the current test features, let us know what you think by responding to the survey at brawlhalla.com/feedback
Current Test Features
Weapon Spawn Update
We want to give players more influence over where the next weapon will spawn during a match. Here’s what this test feature changes:
- While you are holding a weapon, the weapon spawn that is closest in proximity to you will be deactivated.
- If all weapon spawns are deactivated by players with weapons, any weapon spawn can now be chosen, similar to current weapon spawn behavior.
We’ve also added a weapon spawn viewer in training mode and replays:
- Weapon spawns are represented by a red rectangle.
- Weapon spawns that are deactivated by a player will have an outline.
Our goals with this feature are:
- To increase player engagement by encouraging the player with a weapon to pressure the players who do not in order to deny them a free weapon spawn.
- To create more strategic depth with a players map positioning.
- To help players who are left unattended and unarmed by giving them a higher chance of getting a favorable weapon spawn.

Barraza Signature Enhancements
Barraza has new experimental wall versions for his Side Axe, Neutral Blasters, Side Blasters, and Down Blasters Signatures.
These wall versions cover a range of scenarios and positions where the player previously had little to no options for a Signature attack that would be unobstructed by stage geometry. This allows for more viable choices during combat while offstage or in awkward positions.

Send us your feedback through our official socials like Discord, X and brawlhalla.com/feedback.
