
Patch 9.07 Balance Preview
Patch 9.07 Balance Preview
Here is all that you can expect to see in regards to balance in Patch 9.07 on May 14th.

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Chakram
Chakram Fused Down Light:
- Increased total Recover time on miss from 11 Fixed/10 Variable to 15 Fixed/14 Variable.
Chakram Split Neutral Air:
- Decreased final Stun from a range of 23~19 to a range of 16~12.
Chakram Fused Down Air:
- Slightly decreased the amount of allowed acceleration in the backwards direction
- Descends to the ground during Recover time on hit and miss for the far grounded version
- Increased total Recover time on hit for the far grounded version from 8 Fixed/7 Variable to 12 Fixed/7 Variable.
Chakram Split Down Air:
- Increased Time to Hit from 12 to 13
- Decreased the amount of allowed acceleration, especially in the backwards direction
- Decreased final Stun of the aerial version from a range of 17~16 to a range of 14~13
- Increased total Recover time on hit for the aerial version from 3 Fixed/11 Variable to 6 Fixed/11 Variable
- Increased total Recover time on hit for the far grounded version from 4 Fixed/11 Variable to 9 Fixed/11 Variable
- Increased total Recover time on miss for the aerial version from 3 Fixed/11 Variable to 11 Fixed/11 Variable
- Increased total Recover time on miss for the far grounded version from 4 Fixed/11 Variable to 10 Fixed/11 Variable
- Increased total Recover time on miss for the close grounded version from 8 Fixed/11 Variable to 10 Fixed/11 Variable.
Chakram Fused Recovery:
- Decreased the amount of allowed acceleration in the backwards direction.
Chakram Split Recovery:
- Increased Time to Hit from 11 to 13
- Significantly reduced the amount of allowed acceleration in the backwards direction
- Greatly reduced travel distance; Significantly decreased threat coverage at the rear of the attack and decreased threat coverage at the other edges of the attack
- Decreased final Stun from 21 to 17
- Increased total Recover time on miss from 5 Fixed/15 Variable to 8 Fixed/15 Variable.
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